Popochiu 2.0 - Alpha 2


This version of the plugin works in Godot 4.0.x, Godot 4.1.x, and Godot 4.2-dev.

Features

  • Aseprite importer working for characters. ⭐ Thanks to @StickGrinder.
  • Add walk_to_clicked to PopochiuCharacter. ⭐ @Vonagam.
  • Add optional offset to walk_to methods. ⭐ @Vonagam.
  • Changed Point by Marker. ⭐ @Vonagam.
  • Now characters can move in rooms simultaneously.
  • Added Audio settings to toolbar. ⭐ @Framfra_.

Usability updates from 1.10

  • Added filter text field to tabs so devs can filter the content by row or group name.
  • New “Characters in room” group working in Room tab.

Fixes

  • Sometimes Popochiu doesn’t load objects data on start #17
  • Character positions inside rooms is not being stored #23
  • AudioCues are not being ordered when created #31
  • AudioCue doesn’t update the list of buses when more are created in the Audio panel #44
  • Error on running project #48
  • Type cast failing for AudioCue on play #53
  • Can’t create more than one character #55
  • Main scene changes automatically #56
  • Creating Props doesn’t associate the .tscn properly #58
  • Preload error trying to add sound effect to character #65
  • Voices not working in the latest version #85
  • Sending emotions with E.queue([]) is working:
    await E.queue([
    	"Player(angry): Hola",
    	"Player(angry): Soy",
    	"Player(angry): Goddiu",
    ])
    

Files

popochiu_v2.0-alpha2.zip 514 kB
Oct 07, 2023

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